thingsmatter

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"Live to Work", Dwell's profile of thingsmatter and aTypical Shophouse.
thingsmatter is an art and architecture collective led by Savinee Buranasilapin and Tom Dannecker. The partners grew up in urban Thailand and rural America, respectively. They met in architecture school at the University of Wisconsin-Milwaukee, then attended Princeton University and eventually established their practice in Bangkok.

The studio’s early work included a series of temporary interventions in commercial spaces, offering a critique of the consumer culture that hosted them, while celebrating the opportunity for communication with a diverse audience and the material extravagance uniquely provided by shopping malls and trade shows. Their work evolved, extending the working methods, tactility, and human scale of event architecture to more permanent buildings, including private residences.

A growing preoccupation with delicate, indeterminate structures and unfinished materials, alongside an interest in the cultural status of building as a process, has led thingsmatter to shift focus from conventional buildings toward constructed artworks, which remain anchored in an expanded field of architecture.

In Bangkok, they've taught, lectured, and conducted workshops at Chulalongkorn, Silpakorn, Kasetsart, Rangsit, and Bangkok Universities. Overseas, they've lectured about their work at Princeton, Harvard, and Columbia, and several international conferences.
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studio location
thingsmatter co. ltd,
50/1 Soi Sukhumvit 63 (Ekkamai)
Prakanong Nua, Wattana
Bangkok 10110
THAILAND

(+66) 89 925 2516

info@thingsmatter.com

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Ladder Lounge

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Designing the stand for art4d at a building product trade show allowed thingsmatter to assert their belief in the importance of design as a process of innovation and creation, rather than an exercise in the tasteful selection of off-the-shelf products. The floor level was elevated to 1.8 meters. Six other designers were invited to build custom ladders for visitors to access the "ladder lounge".
In deliberate contrast to the typical tradeshow booth, which uses shiny surfaces, bright lights, loud music, and pretty girls to seduce buyers, art4d's pavilion uses unusual parti, raw surfaces, and provocative structure. It demands that visitors do more than look; they need to touch and trust the design in order to consume it.
in the press:

Ladder Party in 4dSOCIETY, art4d issue #127 Jun-06.
Ladder Lounge (gatefold pullout supplement) in art4d issue #132 Nov-06.